I’ve been working on a new model for my Eldar collection. Eldar Autarch!
She’s kitted out with a Banshee mask, power weapon (maybe Shard of Anaris), Fusion pistol, Hawk wings, and Faolchu’s wing. She has extreme mobility and can perform a couple different jobs on the field.
Her natural Autarch ability of governing reserves is handy for the Falcon Cloudstrike, but what she really adds to the army is mobile support for other units. She can combo charge with another unit to shut down overwatch. Her fusion pistol makes her a threat against armor and ICs. She could work as a hunter in the opponent’s backfield as well stalking weaker support units and chaff. She can practically get anywhere on the table in a turn or two with either her epic run move or deep-strike from ongoing reserves. Her threat range is massive thanks to the Swooping Hawk Jump Pack.
She is a bit fragile, so that movement may be something used defensively as much as anything else.
Next step is to finish up the sculpting. There are some rough areas on her legs which need to be cleaned up and some details which need to be refined. After that painting time.
Her CCW arm is magnetized so I can swap it with something else. I am not certain that I am comfortable with her using a power halberd or some-such, so I may make a sword arm as well. The Shard of Anaris is fantastic for character hunting so I think that is something worth considering for her. Its a pricey bit of wargear, so it may only appear in certain games.
I’m looking forward to getting this character onto the board.
The Kickstarter for ‘Broken Contract’ is in its last two days. I was lucky enough to play test the game a little and get an opportunity to see behind the scenes of the miniature and component design. Its a fun game which has a very unique setting and style for the miniatures table top gaming scene. Here are some shots of some of the minis as well as a sense of what the setting is like…
Its a post apocalyptic skirmish game set in a bleak future where human colonies have been established, but often at the cost of the masses bound to a life of indentured servitude. I am excited to see where this game goes. Check it out!
I listen to a lot of podcasts while I’m working in the studio. Lately as a lead up to Adepticon I’ve been listening to various Bolt Action podcasts while I put the finishing touches on my Team Tournamet Germans. The Ghost Army podcast guys mentioned this blog on their show: thedemogamers
The guys who do this site do lots of demo games at events in Austrailia, and much of the content of their blog is about the process of coming up with scenarios and terrain for these events. I get a lot of inspiration from folks pages on making terrain, designing units, and other hobby topics, so this site really works for me. I especially love the comic book blurbs about various parts of the game…
These guys are cpearly having a good time with this.
Check it out!
One of the units which I am running in my half of the Bolt Action team tournament at Adepticon is a Panzer IVh. This is my armor support for the list that I am running with John for the tournament. Its been performing well in recent games, I feel that I am learning how to run a medium tank in a infantry heavy list.
Some of you may recognize this from this post where I showed some work in progress on the modeling.
Recently I dug out some Norman knight models that I had been using for Hail Caesar. The plan is to use them for SAGA. One of the models was a Norman leader made by Crusader models. The character’s horse had its weight on a single leg which was starting to bend. It was only a matter of time before the model collapsed entirely or broke so I decided to re-sculpt the leg.
One thing lead to another and I ended up turning the model into a proper conversion. I’ve been doing lots of sculpting for Wreck-Age, and working on this guy has been a good way to use up excess putty, and to bide time while my freelance work sets up fully.
Last week I picked up the excellent Warlord games Pioneer kit based on the new plastic Blitzkreig kit. These are a vast improvement over the previous plastic set. The metal parts that allow you to make interesting pioneer models as well are excellent. These include more equipment on their backpacks, some new heads, and additional and more characterful weapon options. These guys are the latest addition to my force for the Adepticon team tournament which I am participating in with John at Plastic Legions.
I wanted to update the look of some of these guys to give the unit a bit more of a mid-war period look, with camo smocks, and helmet covers. Three of the models which I modified are shown here to give you an idea what I have been up to.
I don’t know too much about the ‘pole explosives’ which some pioneers used blow up hard to reach places. Some photo reference shows that it is essentially a box on a stick. I added some wiring to give an impression how a pioneer may set the explosive off after put into position. This is largely my design, I’ve not found any examples of these sorts of triggers on these things, but I get the impression that they are sort of ad-hoc, so they may come in all shapes and configurations.
This guy may be a NCO, or simply a trooper with an SMG. He has the camo smock that the Panzergrenadier units were occasionally given, especially as the war went on.
Last but certainly not least is the flamethrower! I also took some liberties with the design of this figure’s modifications as well. Its only somewhat modeled after the flamethrower which comes with the pioneer kit. I made some changes which suited me when modeling this. Now I can run two units with flamethrowers which should be pretty sweet in upcoming games!
For Adepticon I’m building a 1000 point Nurgle Warriors army for tge Rodgepodge event. The Gore-grub chariot will be a centerpiece to this force.
Rather than have a Gore-beast pulling a chariot in a conventional manner, I think that a massive resurrected swamp-grub, enslaved in undeath by the foul magicks of Nurgle, toting a Howdah would be very in theme with a highly mutated Nurgle army.
The body of this model is made from a tinfoil armature and layered with super-sculpy and Apoxie-sculpt. The details are primarily done with Greenstuff.
Check out my insect leg tutorial to see how the legs were achieved: Sculpting Insect Legs
The crew for this beast are coming together. More on them later!